Codetrain Africa UX Curriculum
Designing a project-driven UX learning system from scratch.
( Impact )
CURRICULUM DESIGN
PROGRAM STRUCTURE
MANAGED SIMULTANEOUSLY
LEARNING SYSTEM

About project
Role
UX Curriculum Lead
Scope
Curriculum Design, UX Education
Timeline
2023—2025
Impact
0→1 UX Learning System
Overview


( Designing a Learning System From Zero )
Challenge

( Treating Curriculum as Product Design )
Approach

Insights

( Building the Program Architecture )
System Design

System Design
Learning was designed as an iterative cycle rather than a series of lectures.
Students continuously moved between learning concepts, applying them to projects, presenting work, receiving feedback, and refining their solutions.
This created a rhythm of practice that reinforced both technical skills and
design thinking.


Decisions

( Outcomes & Learning Impact )
Outcome

( Outcomes & Reflections )
Success Criteria

Reflection
This project reinforced that designing learning is fundamentally designing behavior.
The biggest shift was moving from “teaching UX” to building a system that helps students think, practice, critique, and iterate like designers.
It also showed that structure and feedback are critical. Without them, learning stays theoretical. With them, it becomes practical, repeatable, and outcome-driven.


