AMTAP
Connecting users with fitness professionals through a scalable marketplace experience.

About project
Role
Solo Product Designer
Scope
UX Design, Systems Design
Timeline
2022–2025
Impact
250+ screens redesigned
( Impact )
250+
Screens designed and refined
Dual-sided
Trainer + client ecosystem
Solo Designer
Led product UX across platform
Design System
Dark mode refresh + scalable tokens
Overview

( Designing for Two Different Mental Models )
Challenge

( Design Principles )
Direction

( Interaction System )
Designing a clearer workout logging system

Early explorations tested different ways to support varied exercise types, rest timers, target values, and actual user inputs inside one reusable set card.
A modular pattern for different workout types
Instead of designing separate layouts for every exercise type, I moved toward a modular set row that could adapt based on the measurement needed.
The same structure could support strength, timed, and distance-based exercises while keeping the logging action familiar.

Key decision
The final direction prioritised reuse over novelty. Each set needed to feel consistent enough to learn once, but flexible enough to handle different workout formats.
System Design

Typography, color, and reusable interface patterns helped unify trainer tools, program pages, and progress-focused product surfaces.
( Outcomes & Reflections )
Outcome


